Clara.io INSPIRAT.ioNS: Samir Braga

How a self-taught artist harnessed the power of Clara.io
- Kiefer Uuksulainen



We’ve featured the low-poly perfection of Pixelfordinner’s Rio skyline and most recently, we uncovered the wondrous work of the GIF wizard, AMV. Today we highlight another member of the 200,000-strong Clara.io community, Samir Braga.

Samir captures the artistic 3D forms of the simple and mundane objects around him — an impressive feat given the palpable distraction of the beaches, palm trees, dunes and lagoons of his hometown in Fortaleza, Brazil.

"I see the simple things present in my daily life,” says Samir, “each object has its own unique characteristics. 3D modeling is the best way to capture the perspective and intricacies of the object."

Introducing Clara.io + Babylon.js Exporter

Export simple meshes, image textures, and light settings into any custom WebGL Babylon.js project
- Kiefer Uuksulainen

Export your Clara.io scenes right into your Babylon.js projects!


We've just launched our new Babylon.js exporter, which allows any Clara.io scene to be exported into Babylon.js for use in custom WebGL 3D game development!

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