SlipstreamVX - Real-time Smoke and Fire Simulation for Softimage

- Ben Houston

For immediate wide release.

September 24, 2010. Fluid simulation specialists Exocortex Technologies, in collaboration with Thiago Costa, today announces the public release of the innovative "SlipstreamVX" smoke, air and fire simulator for Autodesk Softimage 2010 and 2011.

SlipstreamVX introduces a new method of simulating fluids to the VFX artist community. Rather than employing a voxel simulation method that uniformly divides up space whether or not anything interesting is happening, the patent pending SlipstreamVX focuses on the interesting aspects of the fluid, the turbulence, wherever it is and it represents in explicitly.

This innovative approach to fluid simulation gives SlipstreamVX two unique and powerful benefits:

First, SlipstreamVX does not limit its fluid simulations to any type of bounding box. Fluid simulations are free to go where they want. You can have detail where you want it. You can have multiple centers of details and interaction between originally disparate areas of interest with ease. SlipstreamVX efficient representation of turbulence means that you don't run out of memory.

Second, SlipstreamVX can simulate the complex and detailed fluid dynamics of smoke and fire in real-time and near-real-time. Voxels are not only memory consuming but they are slow. SlipstreamVX explicit turbulence representation is simply much more efficient. Having a real-time simulation makes it easier for an artist to refine a simulation's look and feel.

As demonstrated on the exhibit floor of SIGGRAPH 2010, SlipstreamVX is fully multithreaded to take advantage of Intel's Xeon and Core i7 CPUs. SlipstreamVX along with Intel's technology increases the speed of simulation creation and iteration beyond artists current expectations.

Lastly, SlipstreamVX is being distributed with Exocortex's new GPU-accelerated "Fury" renderer. Fury was designed to compliment SlipstreamVX's near-real-time simulation with real-time rendering of simulation-centric atmospheric effects. The rapidly evolving Fury renderer already supports depth of field, motion blur, a density integrator and matte objects.

The SlipstreamVX simulation and Fury renderer bundle along with support for the first year is available now for $399.99 CND. A time limited trial version of SlipstreamVX and Fury is available from the Exocortex website:

SlipstreamVX

About Exocortex Technologies, Inc.

Exocortex provides cutting edge fluid simulation solutions to both the VFX, the video game and health industry including Electronic Arts (Montreal), Health Canada, Autodesk, Avid, Fuel Industries, and Big Motion Pictures. Exocortex was founded in 2005 by VFX industry veteran Ben Houston. Prior to founding Exocortex, Ben Houston created a number of popular VFX tools including the Deadline network renderer, the Krakatoa point renderer, and the Flood fluid simulator.

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